{"product_id":"book-myar","title":"Animal Crossing","description":"Before the world of \u003ci\u003eAnimal Crossing\u003c\/i\u003e became a pandemic lifeline for millions, the \"social sim\" communication game \u003ci\u003eDо̄butsu no Mori\u003c\/i\u003e, or \"Animal Forest,\" debuted in 2001 on Nintendo 64 in Japan, then once again in 2002 on GameCube to critical and commercial success all over the world.\u003cbr\u003e\u003cbr\u003e An open-ended casual game ahead of its time, \u003ci\u003eAnimal Crossing\u003c\/i\u003e set the stage for the series's many incarnations to come with its focus on building community and friendship, its in-game currency of Bells, and its village of Animalese-speaking friends like Tom Nook, K. K. Slider, and the mean Mr. Resetti. You could visit the villages of your friends and give them gifts—all without being connected to the internet.\u003cbr\u003e\u003cbr\u003e Video game preservationist and historian Kelsey Lewin tells the story of how a mundane-sounding game full of bug-catching, letter-writing, and furniture-collecting became one of Nintendo's best-loved franchises, with \u003ci\u003eAnimal Crossing: New Horizons\u003c\/i\u003e eclipsing Super Mario Bros. for all-time sales in Japan, unlocking gaming's massive potential to tap into our desire to plant trees, find friends, and make the world a better place.","brand":"Highbridge Audio","offers":[{"title":"Audiobook","offer_id":49859353444656,"sku":"BDmyar","price":15.99,"currency_code":"USD","in_stock":true},{"title":"Audio CD","offer_id":49859353346352,"sku":"ZEmyar","price":39.99,"currency_code":"USD","in_stock":true},{"title":"Audio MP3-CD","offer_id":49859353411888,"sku":"ZMmyar","price":45.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0879\/2784\/9264\/files\/myar-cover.jpg?v=1765898714","url":"https:\/\/downpour.com\/products\/book-myar","provider":"Downpour","version":"1.0","type":"link"}